Radioactive Bass, Void Eel, and Butterfish pond colors will now change. This allowed players to start the Grandpa's Shed questline on day 1, which was not an intended feature. Added new assets, decorative pieces, and experimental lighting to the following maps: Spirit's Eve Festival, Sophia's House, Andy's House (restored), Susan's House, Jenkins' Residence, Wizard's Tower, Wizard's Basement, Sprite Spring, and Crimson Badlands. Stardew Valley Expanded WikiFandom Follow on IG TikTok Join Fan Lab Fixed an issue where part of Axel's shadow wasn't patched out on Joja Emporium rooftop. Fixed an issue where Sophia, Claire, Victor, and Olivia weren't placed correctly in the farmhouse bed. *Lucikiel is a hidden character in the mobile game, King's Raid. Increased monster seed drop rates at the Highlands. I made 31 of 45 characters so far, including beach and regular versions for them. This is a temporary fix. Changed Demetrius' and Robin's Luau dialogues. Added a "map unlocks" guide - located in the optional download. Fixed miscellaneous issues in several character events. She will now visit her garden and the community garden. Removed Morris' bus stop event where he advertised the Joja membership directly to the player. Fixed an issue where players couldn't fish up the pyramid decal in Calico Desert. This warning can be ignored. Fixed a bug where question forks with 3+ answers didn't load properly and were skipped. Artifacts are items found primarily by digging up Artifact Spots, though they can be acquired in other ways. Fixed an issue where the Mountain Minecart configuration confused Marlon's schedule pathing. They're now much easier to find. Fixed an issue where Scarlett claimed it was a nice day during rainy weather while working at Blue Moon Vineyard. Fixed an issue where on rare occasions there were graphical glitches at the Pelican Town community garden. This mod is opted-in to receive Donation Points. Added the "Wind Effects" mod, developed by CatCattyCat, to the SVE recommended mods section. Removed the Junimo plaque from Aurora Vineyard. Added compatibility for the More Fish mod. event in the Wizard's Tower. Fixed a bug where players were warped into the oasis lake when leaving Sandy's shop. Fixed an issue where the remove fence configuration on GF didn't completely remove the southern fence. Fixed an issue where farmhands couldn't access the adventurer guild. It may also spawn on the Beach Farm during any season. I'm looking into making it compatible. Added new cover art titled 'The Joja Family', a new Joja section on the descriptions page, and all new display images! Swapped Olivia's 6 heart and 8 heart events. Olivia now attends her acrobatics class on Tuesday if married to the player. I want to experiment with tropical cooking, but it's hard to find any ingredients. ?, ?? Added more locational messages to the Summit and other various maps. Increased fiddlehead fern spawn chances in the Secret Woods during the summer season. Added two new configurations to Grandpa's Farm titled "Larger Greenhouse" and "Remove Greenhouse Objects". Updated the event guide. Joja products are now 10% cheaper than Pierre's. It's recommended players clear all placed objects (kegs, barrels, etc.) Fixed Victor's dialogue during the Stardew Fair. Additionally, the special orders cannot be cancelled from the individual player quest listing, and time must be allowed to run out. Fixed an issue where the "Stardew Valley Expanded Trailer" soundtrack wasn't added to the jukebox after Mr. Qi's event if the in-game music was muted. Items must be collected while quest is active. Gathering counter works with Crab Pots and Garbage Cans. Story quests are typically received in the mail, but a few are automatically accepted at the beginning of the game to help teach the player about the game. Fixed various typos (mostly in Victor's events). Stardew Valley Expanded remains true to the lore. Fixed an issue where half of Lance's beach body showed up in a hedge in the year 2 Halloween maze. Here, you can find hardwood stumps and forageables such as seasonal items and a variety of mushrooms, much like you'd find in the Secret Woods in Cindersap Forest. There are 4 types of Help Wanted quests that can be posted. It replaces corrupt serpents in the iridium quarry. Added ten new events: five for Susan, four for Krobus, one for Abigail. Fixed an issue where NPCs warped to the desert via the bus line. Some of these letters arrive in the mail after specific events are seen. During winter on Mondays, she will spend most of her day in her shed. Players can get detailed information on all configurations. IF2R is no longer required to use the new world map. Added a portrait for the travelling cart merchant. (I made a Twitter account! Fixed a bug where artifacts spots wouldn't yield anything in custom maps. Fixed several IF2R configurations issues. Added Eemie's Recolor! I'm going to invite some friends over to do a "rock rejuvenation" ceremony, but I'll need some crystals to channel the right energies. Added Scarlett as a fully fledged NPC. Decreased minnow fish pond produce chances. Added new music - three tracks from Octopath Traveler: 'Sunlands', 'Dark Cavern', and 'Primrose The Dancer'. Warps to Blue Moon Vineyard and Forest West are now appended, allowing more compatibility with custom farm maps. This page was last edited on 1 February 2023, at 03:25. Fixed a layering issue with the IF2R shed where large vertical objects, such as trees, clipped through the roof. Who knows what it's for. Edited Susan's 6 heart event to 7 hearts. Fixed a bug where SVE fish didnt produce anything. - Some bushes in town were removed. Added 38 new events. Toggling other IF2R configurations while playing on the "Sandbox" layout caused glitches. Added "Mist Effect" configurations (default = "true") for Stardew Valley Expanded (SVE), Grandpa's Farm (GF), and Immersive Farm 2 Remastered (IF2R). Redesigned the dirt crop field configurations for IF2R. fpl power outage notification do simplisafe cameras record; when a man says shes different saks fifth avenue closing stores 2022; carmax hours cisco 9200 enable ssh; home made videos of wife tubes -Robin. Ever since Joja Corporation came to town, the old ways of life have all but disappeared. The mine cart in the IF2R farm cave will now warp players to this new map instead of the mines. Player shadows now clip less into Shearwater Bridge when fishing. The maximum timeframe for a special order, if it is accepted on the day it is posted, varies from 7 to 28 days, depending on the special order. Added mist effects to waterfalls on Grandpa's Farm (huge thanks to Esca). Fixed an issue where the kittyfish could be caught before seeing Camilla's event. Fixed an issue where Scarlett's icon didn't appear on the world map if NPC Map Locations was installed (before the grampleton suburbs unlock). Got rid of the fallen tree in the woods due to recolor incompatibility. The Wizard is creating a staff of phenomenal power. FIX FOR SEASON_DUSTY CRASHES: Throw out [CP] Karmyllas Immersive Maps and [TMX] Stardew Valley Expanded Locations from the mod directory, then reinstall the files. It's also recommended players chop down all palm trees after updating on pre-existing saves to make way for new ones that'll grow (or use Reset Terrain Features). Added Claire, a Joja cashier, as a fully fledged NPC. Added an extra required item for Emily's special order. Added a "Smaller Desert Map" configuration (default = "false"). Fixed an issue where players starting a new game and watching the intro scene spawned the original debris placements on the default farm map. Added due to a request. Fixed an issue where the sports drink wasn't consumed as a beverage. Redesigned the Pelican Town memorial and fountain. Fixed map tiling issues at the Highlands, Spirit's Eve maze, Shearwater Bridge, Grandpa's Shed, IF2R Farm Cave, Junimo Woods, Cindersap Forest, Morris' Property, and the Jenkin's Residence. 10-18-2020: Fixed an issue where Dusty disappeared at town festivals. Can you learn to live off the land and turn these overgrown fields into a thriving home? Fixed an issue where Lance was floating above the character on Grandpa's Farm during a character event. Added a lake in the south west corner of Forest West. Fixed an issue where players couldn't shop at Pierre's stand during the joja route egg festival. Fixed an issue where mist effects persisted on sunny days after it rained. Reverted back many changes in the addition of dynamic tokens as these were breaking the Greenhouse and Farm map. The morning after the player examines the first golden scroll in the, The Wizard gives the player a potion that allows them to read the language of the. 09-14-2020: Fixed a bug where players could walk through walls in the ruined shed. Fixed the remastered Calico Desert compatibility for several mods. Added the vanilla railroad boulder that blocks access to the summit and a new quest to remove it. All SVE events have been rewritten (over 70!!!). Fixed compatibility for the Stardew Valley Aquarium mod (for real this time!). All IF2R folders must be removed from the mods directory. Fixed an issue where Daggerfish was missing fish pond data. Fixed an issue where the sea sponges shadow was rendered above it when placed in an aquarium. Added movie reactions and concession tastes for all SVE characters. Wizard, Sandy, and Gunther portraits + sprites and fence redesigns are now edited instead of loaded to provide better compatibility with other mods. Hmm). Share Requirements Changed how vanilla locations are loaded through TMX Loader. So far, there's no sign of the bottom. Recolored snowy objects (SVE tilesheets) to reflect accurate vanilla colors during winter. Lowered the opacity of building shadows during winter (made some buildings look like they were floating). Spawns increase as years go by, with more rare minerals. Sophia's 12 heart can no longer be triggered on fall 4. Added a new event for Jas. Added better shadowing to the center wood paneling on the First Slash guild building. Added spouse animations for SVE characters on the players farm. There is a Directory of all pages to look through. Fixed an issue where players couldn't access the Grampleton Fields railroad station or walk back to the Stardew Valley railroad station. Added a new monster: 'Corrupt Spirit'. Upload your farm map (upload.farm) -George, Evelyn, and Willy didn't show up at the Spirit's Eve festival. They can be toggled off with a new configuration called "Remove_Minecart_System". 10-19-2020: Added Claire and Martin to the Winter Star festival permanently. Fixed an issue where players couldn't access ??? Fixed a bug where Alesia had a double in the Adventurer Guild. Added several SVE warps to CJB Cheats Menu and fixed a couple warp locations. Note that completing an Item Delivery quest does not count as giving them a gift. Harvest, then dump in the bin in Pierre's General Store: Items must be harvested while the quest is active. Added two new configurations for Grandpa's Farm (GF) titled "RemoveFences" and "GrassCropField". Heard there's a spirit made out of potatoes that really packs a whallop, if you know what I mean. It can also be obtained through the Traveling Cart or in The Mines after activating the Shrine of Challenge or during the Danger In The Deep quest. Fixed some inconsistencies in Lance's dialogue. 10-18-2020: Fixed an issue where Grandpa's Shed was not repaired for farmhands in multiplayer. Players must install this optional file if they wish to continue playing with this map. Players won't be placed in the path of the signpost. Evelyn no longer mentions grandpa's real name in her 10 heart event. Fixed an issue where Morris had no 4 heart event end dialogue. (Seeing this huge update fills you with determination). 09-23-2020: Swapped Olivia's 6 and 8 heart events. This is the official wiki for the Stardew Valley mod East Scarp. It must be spring or summer. Extended the entrance in the desert railway to the Crimson Badlands.