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The tag of the country you wish for the consort to be from. And like all of the games that Paradox makes, EU4 is a master class in complexity. If instant colonization has been turned on, typing this command will turn it off. Answer (1 of 3): Expanding colonial range is generally pretty tough. This command enables and disables (toggles) fullscreen mode for the game. for allies). The country tag of the country you wish to log all crownland changes for. Terrain ingcognita is the hiding of unknown (i.e. This command will add or remove war exhaustion from a specified country. Optional. Figure out which provinces are just within range, and conquer those. This is a debug tool - it is used to test for memory leaks. If the province is already a center of trade, its level will be adjusted to the specified level. The country tag of the country you wish to end the mission cooldown for. Try to prevent the Europeans from colonizing California and Alaska if at all possible. This console command starts the estate agenda with the specified ID. The tag of the country that should no longer class the specified province as a core. The amount of natives you wish to add to the aforementioned province. The ID of the casus belli you wish to remove. The ID of the province you wish to change the owner of. horde_unity [amount] [country tag] DLC: The Cossacks. Specify a negative number to subtract money (ducats). The country tag of the country you wish to make the controller of the specified province. The country tag of the country you wish to change the stability of. Note that this number will be multiplied by 1000, so a value of 2 here would add 2,000 manpower. A number. The tag of the country the first specified country should be a march for. This command toggles (enables and disables) fog of war (FoW). Names: Optional. Click on the name of a command to visit its command page for more help and examples. The amount of army professionalism to add. The amount of karma you wish to add to the specified country. EU4 Cheats Colonize Command EU4 Colonize Command General Information This command colonizes the specified province for your current country. This command adds an issue, specified by its id/key, to parliament. This debug command asserts the specified trigger. This cheat command will instantly repair all ships belonging to the country with the specified country tag. This debug command prints to file (stored in Documents\Paradox Interactive\Europa Universalis IV) the current gamestate modifiers. This console command reshuffles bribes for all parliament seats. This command removes a country from your country's interest. Victoria 2 Cheats Trade winds also effect range and so apparent distance on the map isn't always the best way to judge range. The country tag of the country that you wish to find out the neighbor status of (whether or not the country you are playing as is a neighbor). The colonized province will become a core with the province's original characteristics (like religion and culture). The ID/type of modifier you wish to view the value of. Specify a negative number to remove power. Specify a negative number to remove mandate. This command will reset the debug timer (after it has been started with the 'timer_start' command). Hover over a cheat code to view detailed argument explanation. This debug command prints to the console 'Not Successful'. This command can be used to change the speed the game runs at. May crash the game. The amount you wish to set the specified country's horde unity to. This cheat command sets the culture of the specified province to the primary culture of the country you are playing as. This command will give the Pope the Golden Bull with the specified ID. The tag of the country you wish to add 10% patriarch authority to. If not specified, this command will toggle AI for all nations. If not specified, the country you are playing as will be affected. The country tag of the country you wish to protect/control the other specified country tag. This command will reload all areas on the map - useful for debugging and fixing bugs. The tag of the country you wish to change the amount of favor for (the amount of favor towards your country, that is). The file should be located in the game's root directory (the main folder for the game, where EU4.exe is located). This debug command logs to the console the current land shares for estates or crowns. This command adds the specified amount of levels in all technology types (for your current country). I'm a student living in Phoenix, AZ. See arguments for ability IDs. This command sets the specified global flag. The ID of the court member you wish to change the culture of. Specify a negative number to remove prestige. If not specified, you will be granted the maximum amount of government ability points. The ability ID of an ability you wish to add to the newly created light flagship. Optional. This console command adds the specified amount (number) of absolutism to the country you are playing as. flagship_galley [name] [ability id] [ability id] [ability id]. remove_trait [ruler trait id] DLC: Rights of Man. The tag of the country you wish to add or remove fervor from. A number. This console command will spread the revolution to the province with the specified ID. If not specified, a cardinal within the country you are currently playing as will be killed. This cheat makes the specified country no longer a rival of your current country. This command can be used to set the unity of a country's horde to a specified value. If you do not specify a country tag, the incident will start in the country you are playing as. If they are different, there is a problem (because two save files made at the same time should be identical). If not specified, this will be the country you are currently playing as. The amount of doom you wish to add to the target country. See our, This command adds natives to the province with the specified ID. Optional. The admiral's Maneuver rating, a number from 0-6. This console command will run the commands within the file with the specified name when the game year hits the specified year. This is a debug tool - it is used to test for GPU memory leaks. This command will print a list of the ideas (with information) for the specified country tag to the game.log file. Specify a negative amount to subtract. This command adds the specified trait to the ruler of the country you are currently playing as. This command resets the statistics that show in the 'powerspend' command. This command makes the province with the specified ID a core of the country it belongs to. Optional. The amount of devastation you wish to add the to aforementioned province. golden_age [country tag] DLC: Mandate of Heaven. Press the up or down arrow keys to traverse through previously executed commands. The admiral's Siege rating, a number from 0-6. spread_revolution [province id] DLC: Emperor. This command adds one cardinal to your current nation (provided it is catholic). This command ends the cooldown that limits how soon a country can start another mission after cancelling a previous mission. DDRJake Sep 22, 2014 @ 6:00am. This command can be used to add or remove liberty desire from a country, specified by its country tag. Optional - the amount of government ability points to add. If specified, the specified province will be claimed for the country with this tag. Otherwise, it will disable it. The country tag to add spy network points to. This command sets the base production efficiency (multiplier) for the province with the specified ID to the specified value. If not specified, this will default to the country you are currently playing as. Negative numbers will remove money. The ID of the province you wish to add natives to. Estate IDs: The amount of loyalty you wish to add to the specified estate. The country tag of the country you wish to add/remove church power from. If specified, the country with this tag will have their army reevaluated. Optional. Specify a negative number to remove. The ID of the province to toggle state/territory status for. If you don't specify a country tag, the administrative power will be added to the country that you are playing as. The tag of the country you wish to add manpower to. If not specified, this will be the country you are currently playing as. Optional. Use the command 'combat_dice -1' to restore normal functionality (random). army_drill [amount] [country tag] DLC: Cradle of Civilization. Press ~ (the key above TAB) to bring up the console. There is no way to specify another country tag/amount - use the tag command to switch to another country and use this command to add splendor to another country. Syntax add_colonist [country tag] Country Tag The tag of the country you wish to add a colonist to. A number. A country tag. Specify a negative number to subtract. The ID of the unit to spawn in the specified province. If not specified, all institutions within the province will be embraced. imperial_authority [amount] [country tag]. Then make a beeline across the country toward the Pacific. The country tag of the country you wish to have the opinion of changed. army_professionalism [amount] [country tag]. The amount added is equal to the number specified, admiral [fire] [shock] [maneuver] [siege] [, This command will start the disaster with the specified ID within the country you are currently playing as. If no country tag is specified, the nation you are playing as will be affected. To colonize in EU4, you'll need to settle new lands with colonists, which you can get from the Exploration or Expansion idea groups, the former of which lets you reveal more of the map with Quest for the New World. If not specified, this will be the country you are currently playing as (so your current country would form a union with the first specified country). If not specified, the leader of your current country will be affected. The ID of the province you wish to assimilate. This command will end all wars the specified country is engaged in. Use clr_consort_flag to remove. imperial_incident [imperial incident id] DLC: Emperor. This command enables infinite combat mode (unknown). This list includes over 740 state cheat codes for the most recent HOI4 version on Steam (PC) for use in console commands. The amount of inflation you wish to add. If not specified, the country that you are playing as will be affected. The tag of the country you wish to add a heir to. The ID of the global flag you wish to clear. When executed, it will print a list of invalid AI command counts. Optional. The Europa Universalis IV console can be opened by pressing one of the following keyboard hotkeys: `, ~, SHIFT + 2. The tag of the country you wish to toggle the lucky nation status of. The name of the file containing the commands you wish to run. The tag of the country you wish to add a consort to. For country tags, see our country tags list. The ID of the provice you wish to start the pirate within. This command will print a list of flags for the province with the specified ID to the console. If specified, this command will apply to the absolutism of the country with the specified tag. The country tag of the country you wish to permanently claim the specified province for. Optional. The ID of the province you wish to begin reformation within. This command starts the integration process of one country into another. The tag of the country you wish to make the owner of the specified province. Base production efficiency is the multiplier used in the calculation for province production income, trade value, and goods produced. If AI war declarations are turned on, using this command will turn them off (default). If a country tag is specified, it will be executed within that country. After executing this command, score information will be printed to the game.log file. The ID of the province you wish to spawn the actor in. If specified, the country with this country tag will have the age of their consort set (as opposed to your country). This command prints information about the game's texture usage to the console. See our. Optional. The name of the trigger that you wish to assert. add_prosperity [province id] [progress %]. A number. The country tag of the country you wish to add navy tradition to. The amount of years of age that the ruler of the country should be. This command kills the first cardinal (in the cardinal list) of the specified country. This page lists the codes which may be input into the Console Window, a special debugging window which may be accessed on non-ironman games by pressing Shift + 2, Alt + 2 + 1, Shift + 3, , ~, ^, , , or ` (key varies based on keyboard layout). This command forms a union between the two specified countries. This command reloads all lakes existing across the game. The country tag of the rival country you wish to make no longer a rival. The ID of the province you wish to view province modifiers for. The amount to set the Chinese Emperor's meritocracy to. Optional. I'm also interested in technology and entrepreneurship. In my current Holland-->Netherlands run, I was planning on doing a tall colonial/trade empire. The country you wish to kill the consort within. This command adds the specified amount of manpower to the specified country tag. The name of the newly created heavy flagship (i.e. The ID of the province you wish to change the base unrest of. This command will copy to your clipboard all timer info. This is a debug command - it tests the specified achievement. This command will reload all regions on the map - useful for debugging and fixing bugs. Specify negative numbers to remove imperial authority. The country tag of the country you wish to add the specified amount of money to. This command changes the date of the game to the date specified. Optional. If not specified, the effect of this command will be applied to the country you are playing as. You can optionally specify a country tag as a second argument, if provided, this command will affect the country with this tag instead of your own. This debug command prints the message that follows to the console. In the background, it works by simulating a save twice and checking that the two saves are the same. The amount of manpower you wish to add to the specified country. This command will start the disaster with the specified ID within the country you are currently playing as. The ID of the court member you wish to change the religion of. This command is a debug tool - it prints collected data for the 'timer_start' command. Specify a negative number to remove. This command enables Great Power Frenzy. add_idea_group [idea group key] [country tag]. change_religion_court [court member id] [religion id]. If not specified, the leader will be spawned into your current country's military. This command can be used to change a Confucian country's progress towards harmonization. Then cheat upwards through the dip techs until you see which one gets you there. To find out the CID type of a faction, enable debug_mode, switch to a country that the faction is a rebel to and head to the "Stability & Expansion" tab of the Country View menu. Specify a negative number to remove stability. The amount of administrative power you wish to add. This command changes the owner of a specified province to the specified country. This debug command will debug your game's save system. The ID of the province you wish to claim for your current country (or another country if you specify a country tag after). Optional. Just go into a non-ironman game, cheat yourself the appropriate non-Gibraltar territories and ideas, and turn on colonial range mapmode. incident [shinto incident id] [country tag] DLC: Mandate of Heaven. I've been replacing advisors as often as possible after getting my first colonist, and I just finished conquering Kongo's coastline, and am in range of the 3 dev province just north of the cape, but not the cape itself, so I decided to savescum for the stupid advisor, and after 10 attempts (that's . This debug command can be used to free up space from crash dumps. The ID of the casus belli you wish to add. They might also have the advisor or some other bonus as well. This command sets the base manpower (multiplier) for the province with the specified ID to the specified value. The country tag of the country you wish to add or remove military power to/from. This debug command writes to the games log (game.log in installation directory) the amount of times that powerspend has been executed. This command kills the consort of the specified country. subsurf cheats Student, Software Engineer, and Project Manager in Phoenix, AZ. This command will make the specified country tag a vassal of the second country tag. This console command will change the country with the specified tag to Synthetics. This command adds a heir to your country - or the country with the specified country tag (if you specify a country tag). This command sets the Chinese Emperor of the specified country's meritocracy to the specified amount. All countries below this limit will be highlighted. The ID of the province you wish to spread the revolution to. set_consort_flag [country tag] [flag] DLC: Rights of Man. If a country tag is not specified, the country you are currently playing as will become the controller of the specified province. This command will toggle AI for the specified minister (see argument information for IDs). Negative numbers will decrease absolutism. You can read my blog with a click on the button above. This command adds the specified amount of trust (from your current country) to the specified country tag. This command can be used to change the frequency of the random sounds emitted from the combat view. The ID of the estate agenda you wish to start. This is a toggle command. Negative numbers reduce diplomatic power. The country tag of the country you wish to change the progress of harmonization for. Colonization is a pretty important part of playing a major Western European power (Spain, Portugal, England, France). See our. If not specified, the country you are currently playing as will be affected. Optional. Negative numbers will remove army professionalism. The tag of the country you wish to toggle AI for. Some nations are better equipped than others to become colonial powers, however, and it's important to make your choice carefully. Specify a negative number to remove loyalty. As you can see, the list of different cheat codes for Europa Universalis 4 is really extensive. This debug command prints a list of test entities for all nations to the local_temp.log file which can be found at Documents\Paradox Interactive\Europa Universalis IV\logs. The country tag or province ID of the country/province you wish to change the religion of. add_cb [casus belli id] [country tag] [country tag]. Hover over a cheat code to view detailed argument explanation. This debug command will upload your game's latest crash dump. The leader's Siege rating, a number from 0-6. This command reloads the GUI (HUD elements) of the game. This command will print the value of the specified modifier for the target country. This command makes a country no longer a march of another country. Province manpower is base manpower * manpower efficiency * local autonomy. The ID of the province you wish to change the base production of. If the specified province is a territory, it will be made into a state - if it is a state, it will be made into a territory. The tag of the country you wish to make a march. If revolts are disabled, using this command will turn them back on. This console command assimilates the province with the specified ID. Your own colonies that have a core. This cheat command kills all court advisors (along with those from the pool) for the country with the specified country tag. The ID of the imperial incident you wish to start. The country tag of the country that you wish to play as. Optional. Optional. The ID of the province you wish to add local autonomy to. If you do not specify a country tag here, aggressive expansion from all countries for the first specified country will be cleared. In yesman mode, the AI of all countries will instantly accept any proposal/offer you may (regardless of circumstances, etc). The country tag of the country you wish to annex. The country tag of the country you wish to make the owner of the province. 1950.02.23 for the 23rd February 1950. If a country tag is specified, the country with this tag will instead have their diplomatic power changed. This command adds the specified amount of mandate to the country you are currently playing as. The country tag of the country that the first country is a march of. If not specified, this command will affect your current country. If specified, the army professionalism of the country with this tag will be affected. If game controller support is enabled, typing this command will turn it off. This command kills a random leader (from any country in the game). See arguments for ability IDs. A number. This is a toggle command, it enables and disables the display of timing related data on your screen. This command prints the current backend being used for graphical rendering.