My major skills are Alchemy, Restoration, Destruction, Marksman, Blunt, Block & Heavy Armor. In such situations, battlemages have few equals. Battlemages are highly useful for players who don't like long, drawn out fights. I like to develop Block as a minor, as the class image would indicate. They're probably going to make Oblivion gates a new mechanic but honestly I'd rather have no mechanic. Alteration, Destruction and Restoration because they all belong to Willpower, Otherwise i can't … Anthony Rand Posts: 3439 Joined: Wed May 09, 2007 5:02 am. So on like that. Custom Class - Major Skills Blade, Blunt, Marksman, Block, Heavy Armor, Light Armor, and Conjuration -I'm not one to min/max all the attributes, so these majors are chosen to reflect what skills you will be using. Something like Major Skills: Weapon (Blade or blunt) Merchantile Destruction Restoration Alchemy Acrobatics Heavy Armor Now that's a weird … The classes were basically just carried over from Morrowind , which didn’t suffer from the same problem. Community content is available under. By default, you can only reach level 100 in every skill. I train up armorer 5 ranks every level at ‘a fighting chance’ in the marketplace in the imperial city, then do the arena for a bit in heavy armor rainment, and use block until I get another five ranks up. The way I see the standard magic classes is as a spectrum of decreasing magic use and increasing weapon/armor use: Well a witch hunter should never run out of magicka. On Xbox I used to put a good mix of reflect damage/spell enchantment on my robes, hood, Leather Boots and Gloves. His race is Breton male, birthsign the Apprentice, major skills, Blade, Conjuration, Destruction, Illusion, Mysticism and Restoration. Major Skills - Destruction, Restoration, Blade, Block, Heavy Armor, Conjuration, Alteration (Be sure to level up Mysticism, Alchemy and … Conjuration allows them to summon powerful allies to cause even more damage to opponents, and to serve as protection in combat. © Valve Corporation. All I know for sure is that the only schools of magic I'm gonna use is conjuration and restoration. I don't want all three skills in one attribute eg. It is functional, but if they do catch you with a strong melee attack... My main problem when trying that is that oblivions heavy armor is just way to heavy so i always end up doing a light armor with a magic sword or go full conjuration if you use heavy armor youg going to need some sort of points in strength or a ring of feather to progress to 100 in heavy armor and that is going to make you weaker in the stats sense if using heavy armor i would never use any weapons unless you want to kill umbra cause weight and i want to maximize destruction and conjuration as soon as possible. What self respecting alchemist, doesn't have a few potions with invisibility effects, or magicka boosts or regen if alchemy using mage? As to armor type, race, sign, weapon type, and so on, I'm oblivious.. Battlemage; Necromancer; Thief Builds . The fact of the matter is that having Willpower as your major ability will not give you much magica to play around with, even though Destruction & Restoration are both governed by Willpower, without sufficient Intelligence your PC will just not … Don’t list anything as a major skill that doesn’t actually make you better at surviving/killing. This represents your character’s profession or skills learned prior to the … I guess I will go for Battlemage, who is a naked mage but that makes much use of weapons (at least that would be deduced from the major skills of the class). Dragonknight: A battlemage that uses fire magic. When your skill reaches 70 or higher, NPCs will start saying: "There's an air of Mysticism about you." Conjuration allows them to summon powerful allies to cause even more damage to opponents, and to serve as protection in combat. Return to IV - Oblivion. They are also capable alchemists that use potions and poisons to give them an extra edge in battle. slash and the enemy dies, I did this until i reacher level 19, having finished all the guild quests and most of the side quests. Step 4: Attributes and Major Skills. Jump to: … All rights reserved. The Battlemage is a pre-made class with the following stats: Battlemages are highly useful for players who don't like long, drawn out fights. I intend on completing the main quest line, fighters guild, mages guild, … Elder Scrolls is a FANDOM Games Community. I'd replace those two skills with Mercantile (better bargaining ability + high skill in alchemy = one filthy rich battlemage) and Block, which is always useful for warrior classes. Sorcerer, Battlemage, Spellsword, are they good ideas? Using their skill in Blade, Blunt and Destruction magics they quickly dispatch any opposition, while alchemy allows the creation of strong potions to restore health or augment abilities, as well as powerful poisons to further shorten battles. I did do all of the Daedric Prince quests, and as a result, my Orc does have on him Volendrung, the Savior's Hide, and Namira's Ring (not really: I can't get NPC's to equip two rings at once, so I decided to make a special ring that combines the effects of Namira's Ring with the effect of the custom … Should it be Heavy or Light Armour, or something like Athletics? Conversely, if you're looking for more of a challenge, you can put skills like athletics and acrobatics (both of which, I found, were hard to do simultaneously) in your custom class. Warrior Builds. Each of the 21 classes are based on the classes available in Oblivion and Morrowind and are broken down into three specialities: Combat, Stealth and Magic. 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