In comparison, the Light Cav (LC) retinue/horde costs 10 prestige, LC have more defense, though less damage, and in battle they own the skirmish phase. Horse archers can be deadly if used properly in large numbers. As such they are not a particularly great retinue due to being both expensive and non-synergistic with each other or anything else. I'm tired of seeing Genghis not being able to form even half of their historical empire because of the ridiculous losses he suffers per battle on 1066 and onwards. Two ranged cavalrymen had the firepower of a single Chariot Archer and could move faster on the battlefield. Ck2 Horse Lords Strategy Windows 8 Partition Recovery Mount And Blade Warband Medieval Conquests Sticky Note To Do List Avast Sensitive Content Detected War Of The Chosen Mods Not Working The Requested Resource Is In Use Windows 7 Sims 3 Mods Download Call Of Chernobyl Best Faction Blade And Soul Act 4 Sims 3 Download Custom Content 327th Star Corps Phase 1 Fallout 4 … They will still lose vs harass but they are good to kick feudal butts. Cataphracts are a combo unit of HC and Horse Archers, which have no synergy and proc conflicting tactics, while having elevated retinue costs. If you ever use them, it's largely for RP purposes. Camels, Light cav, Pikemen and Horse Archers counter HC in large enough numbers. The only good Cavalry retinues in this game are either pure Light Cav or Camels. You can't even win a battle with them when you're a Tengri horde, fighting on your own territory, on STEPPES. Bad tactics? ADD: Cultural building for amazons, provides archers and horse archers ADD: Titular empire of Helenic Amazonia, requires the kingdom of Helenic Amazonia, being female + standard empire requirements ADD: Holy order - Daughters of Athena The Parthian horse archers encircled the Roman formation and bombarded it with arrows from all sides, forcing the legionaries to form the Testudo or "tortoise" formation to shield themselves from the huge numbers of incoming arrows. Il y a quelques jours je voulais tester un clan Turc pour le succ - page 17 - Topic CK2 : Horse Lords du 02-06-2015 16:40:55 sur les forums de jeuxvideo.com Menu Mon compte Heavy Cav is only better than Heavy Infantry: it absolutely destroys HI when in melee stage. The very name brings forth images of massive armies of horse archers and the pillage and capture of cities from Beijing to Baghdad. As the Mongols, the full HA retinue is a whopping 75 gold. Retrieved from "https://ck2.paradoxwikis.com/index.php?title=Horse_archers&oldid=19656" I know they aren't optimal like defense blah blah blah but I don't really care. Crusader Kings is a historical grand strategy / RPG video game series for PC, Mac & Linux developed & published by Paradox Interactive. To have more than one flank you need multiple armies, though they can be merged into one. Can you achieve fame and fortune for your noble family, or will your names be forgotten to history? Bad stats? Unstoppable in their progress, these fearsome steppe warriors make it into almost every incarnation of game that centers around the Middle Ages. I have had around 100 rebellions at least, and conquered most of the steppes, rus and half of persia against the blobassids (in full blob mode). 35 damage, 4 toughness, 30 pursuit, and 14 screen . Horse Lords est une extension sympathique, qui renouvelle très bien le jeu, mais ne rend pas forcément très bien tous les aspects de la longue domination des nomades et de leurs successeurs sédentaires. Horse archers rely heavily on swarm tactics, which are unique to them, while camels have access to all the same tactics as light cavalry. The main reason that Pikemen retinues are the absolute best in the game is because the only worthwhile military tech in the entire tree is Military Organization. So far this has helped me to dominate the skirmish phase, and if the melee phase is reached, the HC kick ass. Are there any ways to improve them to be at least decent? Would it help to put Altaic commanders in charge? All trademarks are property of their respective owners in the US and other countries. The earliest depictions of horse archers are found in artwork of the Neo-Assyrian Empire of about the 9th century BC and reflects the incursions of the early Iranian peoples.Early horse archery, depicted on the Assyrian carvings, involved two riders, one controlling both horses while the second shot. © Valve Corporation. Yes horse archers are treated as light footmen and not light cavalry. HA have very little defence which means they drop like flies in battle. More troops = less rebellions. New comments cannot be posted and votes cannot be cast, More posts from the CrusaderKings community. When a flank no longer has an equivalent flank to attack, it will help another flank instead. But I'd love to hear what other folks have found regarding horde combat. MO = Increased supply = Bigger armies and bigger retinues = holding key, highly defensible positions with no attrition = you control an entire battle phase. Right flank These flanks will generally fight separately against the same flank on the opponent's side. The thing is HA should be OP as ♥♥♥♥. Would anybody like to elaborate on why HA aren't that great? Horse archers started to gradually replace chariot archers on the ancient battlefields from the Iron Age on. You're right, horse archers are slightly better at skirmish against infantry than light cavalry. - Any with LI (including those with pikemen) - Any with HC - Any with horse archers - Only use archers if you can get english/welsh archers 478 People Used More Courses ›› View Course Optimal retinue calculator (conclave) : CrusaderKings Top www.reddit.com. And dont forget to improve the defense and offense in both the tech screen and you capital holding. In a battle, each side has up to three flanks: 1. Cavalry Archers are one of the best harassers of the game. Rather than have half your army be horse archers that get +300% damage from a Swarm tactic, it's nice to have 80% of your army be horse archers getting +300% damage from that tactic. Counters skirmishers in addition to heavy infantry. I've found that when choosing your retinue/hordes as a horde, horse archers seem pretty useless. It will now also get a flankin… Horse archers (skirmishers) Tribal era tech. With enough upgrades in your nomad capital horse archers will have 3 times more offense in skirmish than light cavalry. Are Persian horse archer retinues even remotely good? I hear tengri helps but thats not happening. Donc, tout laisse croire qu'en jouant Rhodes par exemple, si j'ai gardé quelques souvenirs de mon Anabase de Xénophon, on pourrait avoir quelques jolies choses dans le style : archers_RHO:0 "Frondeurs" Requirement is turkic (18 listed), mongolic (8 listed), iranian (10 listed), mogyer, or alan. Also, there are a million other factors including the traits of your commanders, relative tech levels etc. Pikes are great because they're so cost-effective. So, you're pretty much running Alexander the Great's army composition. If you still have to worry about income or retinue cap they can be a little bit expensive - better replaced by pikes, cultural HI, LC, etc. Light Cav is much more preferable over HC because of their insane kills in the skirmish phase and the absolute madness they unleash when they pursue an army. Your pike-only retinue will grow almost in paralel to your supply limit. They are bad for a lot of reasons: They are really weak against the fairly common "Harass" tactic group. View Entire Discussion (6 Comments) More posts from the CrusaderKings community. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Archers will get routed pretty quick once the enemy is in melee range. Your pikes hold, your HC wrecks everything on sight. Retrieved from "https://ck2.paradoxwikis.com/index.php?title=Horse_(disambiguation)&oldid=30137" So LC all the way until you can get the exclusive HC. Center flank 3. The most popular pairing involving Cavalry Archers is with Hussars, which is the preferre… Español - Latinoamérica (Spanish - Latin America), https://forum.paradoxplaza.com/forum/index.php?threads/best-retinues-in-2-6.868993/. Their attack stats are 4, 1, 7 and. Press J to jump to the feed. Archers are good for skirmish phase, which is only a part of the battle. Theoretically, both have similar damage bonuses. All rights reserved. Plus, they favor the Swarm tactic, which the Harass tactic has a +200% damage bonus against. Features in the coming Horse Lords expansion include: Nomadic rule: Distinct from the tribal governments already in game, nomads need lots of space and resist the trappings of settlement At this point, I'm pretty much just buying the full LC horde, plus the two LC/HC hordes. Press question mark to learn the rest of the keyboard shortcuts. A réserver aux passionnés de ces peuples si particuliers. It isn't as good as pure pikemen retinue, but it's very much more useful than the terrible HAs and allows for more troops. But are they even remotely worth having? Each flank has a commander, and its own units. I never lost a battle without the enemy being at least 2 times my size and even then I won a few of those. I recommend going for pure Defense retinue. HA have very little defence which means they drop like flies in battle. Continue browsing in r/CrusaderKings. To raise armies in CK3 you need to first make a Rally Point.At the bottom of the Military tab you can click to add and then select a … Of course, they also cost more maintenance and you have to pay for them with gold ratehr than prestige, so your light cavalry army will still be stronger overall. They're a bit too powerful for their cost, have high defense (low losses), easy access to tactics with no downside for them, and they're melee units so they excel at assaulting holdings. HA are only good if you can win the battle in skirmish phase. Like, buying the Heavy Vanguard retinue. The only good Cavalry retinues in this game are either pure Light Cav or Camels. 45 damage in steppe, 20 damage in plains, 20 and in drylands. When the battle begins, you need troops who can defeat the Mongol horse archers and lancers. Tactics that employ these units require a large amount of resources since these units work way better if used in large numbers. What I did was went full LC until I got powerful enough to do full HC. In the end, it just seems like HA get in the way. I've found that when choosing your retinue/hordes as a horde, horse archers seem pretty useless. Once the melee occurse, heavy infantry will dominate. type = archers maneuver = 1 militia = 2.0 heavy_infantry = 1.25 cavalry = 0.75 warelephant = 1.0 horse_archers = 1.0 archers = 1.0. Pour conclure. As the Mongols, the full HA retinue is a whopping 75 gold. Besides the insane stats of Pikemen themselves, you're getting extra morale, a bigger supply limit and retinue cap. [CK2] Optimal Retinue Calculations If your cultural retinue contains the following don't use them. This is where the longbow and heavy crossbow come into their own. Engage in courtly intrigue, dynastic struggles, and holy warfare in mediæval Europe, North Africa, the Middle East, India, the steppes and Tibet. Cavalry Archers are an excellent way to deal with slow moving melee units like most infantry. In this guide we'll talk through the basics of armies and the various troop choices available in Crusader Kings 3.There's a lot to learn so let's get to it. Plus, they favor the Swarm tactic, which the Harass tactic has a +200% damage bonus against. Left flank 2. They also must have at least a M12 leader at all times or they can't get the good skirmish tactics. Only in Crusader Kings II could a horse rise to power and, after decades of war and conquest, restore the might of the Roman Empire. ? These were the strongest military units in history, from the ancient world to the end of the Middle Ages. Horse Archers in this game are absolutely garbage. Horse archery first developed during the Iron Age, gradually replacing the Bronze Age chariot.. Don't get Horse Archers. Horse Archers in this game are absolutely garbage. Not to mention horse archers are pathetic in melee, and only decent at pursuit. Elephants are debatable. If you ever use them, it's largely for RP purposes. Im currently powerful enough to have around 120.000 armies, though I dont field that much mostly because I dont want to keep track of each of my 3500 stacks (the perfect size to never lose anything to a rebellion if you already know where it is going to happen). The reason you're not losing it's because your pikes counter everything but HI, which your HC themselves counter. However, light cavalry tactics have an affinity with swarm tactics, increasing the effectiveness when facing enemies using swarm tactics. I assume putting them by themselves in a flank is the best way to use them. Heavy Vanguard does seem to be a really good mix, so long as you can afford it. When attacking with Cavalry Archers the player must always micromanage them properly in order to maintain distance from the enemy targets. HC are great - if your main restriction is attrition. 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